

From the very start, till it’s climatic ending.
#VIDEOS DE HALF LIFE OPPOSING FORCE MOD#
It was a long time after I played a decent GldSource mod set in the Half Life universe. I don’t know why that’s happening but it has to be a glitch by Half-Life. I noticed that after loading a game these beams are no longer working for some reason. There are some beams in one specific map. Though no worries the game will progress with or without it on the field. So best not kill it immediately – in order not to ruin some tense moments.

Unfortunately that’s hardcoded and can’t get changed without a custom code. If you’re very good you can kill it rather fast and easily. After like 60 run throughs I experienced it one time that I got stuck inside the train walls after the map change. Also try to stay in the middle away from the walls to your left & right. Because the way I designed it the mapchange should trigger no matter where you’re standing. At least in 1 map I noticed that when you’re in the aft section of the train that the map transition wont always work. Also when the map is about to change stay on the front section of the train and not in the aft section. Now I did try my best and in 90% of the cases it’s also working charming: But please do not jump around inside the train when a map change is about to happen. In various maps you will travel per train. This mod has been designed to work with the Steam version of Half-Life NOT the WON version. The Replay Experience Experiment aka TREE.
